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There are several tips out there to improve fps including the deletion of the shadercache folder contents. Oculus Rift S Has A Hidden Resolution Setting Your fps seem low for your hardware specs however. X-Plane absolutely taxes systems to the max. Turning your head to look at a point of interest is so natural, it makes you feel as if you are in the plane, but I can't play for long with so low frame rate. A lot of stuttering, but I am very impressed and persuaded by the potential of VR. Do other users achieve the 45 fps target on their system with the Valve Index? If so, what kind of hardware do you use? The experience of sitting in the Sikorsky is amazing, but I get stuttering and I can't really enjoy the simulation like that. Laminar Research is dragging its feet for many years now, with regards to optimizing X-Plane to make better use of multi-core CPUs and deliver high frame rates. Now, however, especially with such a platform as the latest version of X-Plane showcasing more up to date and overall stronger graphics and scenery textures, the older Microsoft platform is beginning to appear a little dated.Home Discussions Workshop Market Broadcasts.
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Indeed, at the time Microsoft's Flight Simulator X burst onto the scene a decade or so ago, such graphics appeared top notch.
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Their use of high-tech street mapping and 3D graphics appear to make the city streets and roads burst into life more than the Microsoft package. So, with that in mind, it is not particularly a knock on FSX to state that the basic scenery available for the XP program, while in itself not mind-blowing, is of a higher standard. We have written and explored many of the scenery add-ons available for FSX previously. And a large part of the reason is the amount of money required to be spent in order to achieve a realistic feel, with P3D seeming to come down on the expensive side of the line more often than not. While some users very much state their belief that the quality and quantity of planes is better on P3D, at least an equal amount, if not more, appear to favor XP11 or FSX. Indeed, while the platform is over a decade old, which in itself is a further testament as to just how strong the program is to still be a major player in the virtual flight world, some of the sounds and feel of the aircraft appear slightly dated to the more up to date, slicker, and overall slightly more realistic options on offer courtesy of XP It would appear, at least at the moment, that opinion is quite split regarding the aircraft available for P3D. It is probably accurate to say that many FSX users have since replaced their original 30 aircraft with add-ons, which as we will see, particularly for this package, opens a door to an abundance of extra aircraft and scenarios. And when we consider that the graphics on Flight Simulator X are not exactly terrible, that perhaps shows how detailed and improved such graphics actually are on the XP11 program. By comparison, X-Plane 11 has eight less, boasting a still respectable 22 different aviation vehiclesbut still around a quarter less than its competitor.Ĭessna in flight. FSX comes with 30 available aircraft ranging from the standard commercial airliners to single-engine airplanes and helicopters. Well, first of all, there is the aircraft themselves. OK, so what exactly do you get when you purchase one or the other of the above titles. What is perhaps most interesting, to both experienced users and beginners alike, is just how different these two flight sim packages actually are.īecause this article is quite lengthy, we have provided jump links which you can use below.
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Furthermore, both come with a range of available add-ons - both free and paid for extras that enhance and improve your experience in your flight sim missions. Perhaps before we attempt to answer the above question, we should point out that whatever Flight Simulation program you opt for - and many simulation pilots have both - each are sound platforms from which to tour the virtual skies.